AI Insights · Timothy · October 2023
Top 5 Hybridcasual Games Performance on Unified Platform in Norway Q3 2023
Explore the performance trends of the top 5 hybridcasual games in Norway for Q3 2023, detailing weekly downloads, revenue, and active users.
The third quarter of 2023 saw notable activity in the hybridcasual games category in Norway, with a mix of stability and fluctuations across various metrics. Here’s a closer look at the performance of the top 5 games based on data from Sensor Tower.
Triple Match 3D by Boombox Games LTD maintained a consistent weekly revenue, peaking at around $19.4K in the week of August 21. Weekly downloads saw a high of 825 in late July, while active users remained relatively stable, fluctuating between approximately 4.7K and 5.6K throughout the quarter.
Stumble Guys from Scopely, Inc. showed a robust presence with weekly revenue reaching up to $11.8K at the end of August. Weekly downloads varied, peaking at nearly 3.9K in mid-August. Active users displayed a slight downward trend, starting from around 34K at the beginning of the quarter to 26.4K by the end.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd saw a notable peak in weekly revenue at $14.6K in mid-July, though it declined to around $6.2K by the end of September. Weekly downloads and active users experienced a downward trend, with downloads decreasing from approximately 2.4K in early July to 699 by the end of September, and active users dropping from over 4.3K to just above 2K.
Happy Hospital™: ASMR Game by DragonPlus had a steady revenue performance, peaking at $6.1K in early August. Downloads saw a significant drop from 1.6K in early July to 335 by the end of September. Active users fluctuated, reaching a high of 5.7K in mid-July and ending the quarter with around 4.4K.
Rush Royale: Tower Defense TD by MY.GAMES B.V. experienced varied weekly revenue, peaking at $16.8K in mid-July and dropping to approximately $6.8K by the end of September. Weekly downloads saw a significant decline from about 3.4K in late June to 286 by the end of September. Active users also showed a downward trend, starting at around 13.9K in late June and ending at 8.4K by the end of the quarter.
This data, sourced from Sensor Tower, provides valuable insights into the performance trends of these leading hybridcasual games in Norway. For more detailed analytics and insights, visit Sensor Tower.